The Sky's The Limit(ed Company)

A quick one from me. As mentioned earlier, a bunch of boring stuff had to be sorted out but now it's sorted. RinseWashRepeat is now a Limited Company. That means things like VAT, Corporation Tax and annual returns to Companies House need to be taken care of.

It's not hugely exciting, but it means that RinseWashRepeat is now fully legit and will soon be listed on the Apple App store. So, hooray for that.

On slightly more interesting news, Swipe Diver has a logo, has more music and has a finish in sight. You want to see the logo? Well, look to your left and there it is. Not too shabby, so a big thanks, well done and hooray for Evan (who's doing everything graphical and came up with the game design).

That'll do for now. Divers need to be swiped and swipes need to be dived.

Until next time.


Swipe Diver - Say Hello


Good day everyone!

Firstly, I want to pat myself on the back for getting a blog post onto the site in less than 2 months after the previous post. Secondly, a quick message to say that the next game we'll be launching is shown to your left (unless you're on a mobile, then Lord knows where it'll show up). That looping gif is from an early build, so bits and pieces will change and polish will be applied.

It's called 'Swipe Diver' and that pretty much sums it up. You swipe at the screen to move rows of mines, the divers fall to the bottom and as long as diver doesn't meet mine, everyone's happy. It's deceptively simple and during testing I've been pulling my hair out trying to keep track of mines, divers and goblets. Did I mention the goblets? More on them later...

The graphics and design of the game all come from the mind, hands and any other appendages that he may use of Evan Poirier. You can tell him "well done" via Twitter (@EvanPearTree) though you can't visit his website. He doesn't have one. What gives?

Other than that, keep an eye out for a message about joining our team of beta testers. We'll be looking for Android and iPhone people, so no matter your device preference, we'd love for you to play some terribly buggy pieces of software.

Until next time,


Project Updates

Note to self - update this website more often.

As I learned when finishing up the first game, a lot of 'making games' isn't about the actual making. There's trailers, Twitter feeds and store listings to sort out.

It turns out that when you're working on a game, there's always stuff other than 'working on the game' to do. We're currently in the process of sorting out some legal mumbo-jumbo, which will basically mean RinseWashRepeat won't simply be a website but it'll be an LLC. The reasons behind this are boring, but it comes down to the fact that if the company should get in trouble (sued) then only the company can lose its money and not anyone that works or owns the company. AKA - Me.

This being said, projects are being worked on! There'll be an update and hopefully some video to share in a day or two but it's going pretty dang well. We've landed on our feet yet again and we're working with an artist who's got a very nice style, gets assets to us quickly and understands how important it is to provide sprites at the correct resolution. A real gem!

Until next time,