Swipe Diver - Say Hello


Good day everyone!

Firstly, I want to pat myself on the back for getting a blog post onto the site in less than 2 months after the previous post. Secondly, a quick message to say that the next game we'll be launching is shown to your left (unless you're on a mobile, then Lord knows where it'll show up). That looping gif is from an early build, so bits and pieces will change and polish will be applied.

It's called 'Swipe Diver' and that pretty much sums it up. You swipe at the screen to move rows of mines, the divers fall to the bottom and as long as diver doesn't meet mine, everyone's happy. It's deceptively simple and during testing I've been pulling my hair out trying to keep track of mines, divers and goblets. Did I mention the goblets? More on them later...

The graphics and design of the game all come from the mind, hands and any other appendages that he may use of Evan Poirier. You can tell him "well done" via Twitter (@EvanPearTree) though you can't visit his website. He doesn't have one. What gives?

Other than that, keep an eye out for a message about joining our team of beta testers. We'll be looking for Android and iPhone people, so no matter your device preference, we'd love for you to play some terribly buggy pieces of software.

Until next time,


Project Updates

Note to self - update this website more often.

As I learned when finishing up the first game, a lot of 'making games' isn't about the actual making. There's trailers, Twitter feeds and store listings to sort out.

It turns out that when you're working on a game, there's always stuff other than 'working on the game' to do. We're currently in the process of sorting out some legal mumbo-jumbo, which will basically mean RinseWashRepeat won't simply be a website but it'll be an LLC. The reasons behind this are boring, but it comes down to the fact that if the company should get in trouble (sued) then only the company can lose its money and not anyone that works or owns the company. AKA - Me.

This being said, projects are being worked on! There'll be an update and hopefully some video to share in a day or two but it's going pretty dang well. We've landed on our feet yet again and we're working with an artist who's got a very nice style, gets assets to us quickly and understands how important it is to provide sprites at the correct resolution. A real gem!

Until next time,


A Date for the Update - UPDATE


If you've been following me on Twitter (@rinsewashrepeat) or on Facebook you might have seen that there's an update coming, but the problem is I don't know when. The Android version's already updated an shiny looking but It's currently in Apple's hands as to when the iOS version comes to life. I'm hoping within the next couple of days you'll be able to check out the new graphics that have been added thanks to our pal Rory McQueen. I would link you to his website, but he doesn't have one.

On another note, work has started on the next game. So keep an eye on all things RinseWashRepeat to see what's happening with that.

That's pretty much it for now. Final updates to On_Release() are done, our commissioned app is coming along and the new game has started production. Exciting.

Until next time,