A Date for the Update - UPDATE

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If you've been following me on Twitter (@rinsewashrepeat) or on Facebook you might have seen that there's an update coming, but the problem is I don't know when. The Android version's already updated an shiny looking but It's currently in Apple's hands as to when the iOS version comes to life. I'm hoping within the next couple of days you'll be able to check out the new graphics that have been added thanks to our pal Rory McQueen. I would link you to his website, but he doesn't have one.

On another note, work has started on the next game. So keep an eye on all things RinseWashRepeat to see what's happening with that.

That's pretty much it for now. Final updates to On_Release() are done, our commissioned app is coming along and the new game has started production. Exciting.

Until next time,

Matt

On_Release() is out now. Onto the Next!

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It finally happened. On_Release() is out! I never anticipated just how long it would take to release a game. I've made games in the past, sure, but to actually launch something. A whole different ball game.

Anyway, if you're reading this, please feel free to download RinseWashRepeat's first game and keep an eye out for some updates that are planned for the title. It's available right here;

Google Play

AppStore

So with this out of the way, it's on to the next project. We've been lucky enough to get commissioned for our first game. We'll let you know when it's available.

Here's to many more releases!

Matt

Making a Game = Hard | Launching a Game = Even Harder

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Whilst I still sit here and twiddle my thumbs waiting for Apple to approve my game and let me launch, I thought I'd spend some time venting. Won't you join me?

You see, I 'made' On_Release() about 2 months ago. I mean, it wasn't finished as there were little bugs here and there and you couldn't change any options. There was no main menu or game over screen or leader boards - but the 'game' itself was done.

So, what have I been doing for the past two months? A good question and one I've been asking myself a lot lately. It turns out that making the game was the difficult bit and that the subsequent launching of the game would be the even harder bit.

Truth is, over the last few months there's always loads of 'stuff' to do. Screenshots for the App Store, a trailer for YouTube, sort out your website, your Twitter and your Facebook too. You need to get these agreement signed and set up those accounts. Capturing footage is simple, but now you need to edit it all together in time to the music.

These are all things that I wouldn't normally fuss with. I've 'made' games before and simply dumped them on a file hosting website ready for anyone unlucky enough to stumble on them. This time, I'm actually launching the game. I actually want people to play this thing and the whole experience has been quite different. I've learned a lot and I hope to do this all again very soon. Maybe I'll do it better. That'd be nice.

Anyway - this website was looking a bit bare so I thought I'd chuck my thoughts up on here to let you know that the game's coming - I just don't know when.

Waiting patiently,

Matt